The Adventures Of Alundra Walkthrough

Alundra Walkthrough
Alundra Walkthrough & Hints (Parts 1, 2 & 3)-Version 1.04 (10/14/97)
( Part 4-the final part-should be posted by the end of October)
Introductory Comments:
This game is a lot like Zelda on the SNES, but also has the jumping and feel of
Landstalker. There are many more puzzles than Zelda and has more things to
do and find. This walkthrough is based upon the Japanese version, so I had to
make up names for the dungeons. Working Designs is doing this game in the
US and they say December. I have not done a room by room walkthrough in all
areas, but I think I've covered all the rooms that may be a problem.  I will update
this when I play the US version.
In the Beginning:
Walk around and get used to game. You can find a couple items. If you ever
get stuck and don't know where to go, go see the fortune teller. For $15, she
will show you a map of over-world and where to go. If her door is closed, it
generally means you need to do something in town. You need to talk to someone
or do a dream sequence. The first three levels are brief since I did not take notes
at that point and Ignacio Lucas already posted hints for these which are 
repeated in part below for the mine and crypt. Also, watch the intro, it shows clips 
from some areas. You can charge your weapon up by holding down the attack 
button. I did not realize this till later in the game.
Old House:
The first level is easy. Its located to the west near the river east of the desert. 
Make sure you look in all rooms in this game or you will miss items. You need 
to collect the birds to get items later in the game.
Mine:
Always stock up and save after each level. This area has three generatos to start. 
The first one has levers to pull (L-L-R-L). The last generator you pull the levers in 
a certain order (I think its lower 3 times then upper once, but may be opposite to 
this) and then jump on it from above a few times.
Town:
Go back to town and heal and restock. There is a dream sequence in this part 
of the game, but I don't remember exactly where it was. I don't recall having 
any problems with it.
Crypt:
Thanks to Ignacio Lucas for help on the first room. If ghosts are numbered 
from left to right, the order is 3-2-4-1-5.  In room with purple orbs in diamond, 
hit in order (R-L-Bottom-Top). In looping rooms, start in room with orbs then go 
to next room.  Go back to first room and then go left. Now go right to new area. 
The rest of the level is pretty straight forward and you should have no problem.
Pyramid:
Before you can get in the pyramid, you need to get the digger item. I think 
its located in a cave on the stone mountain. Use it to dig in the sand and 
pass under low areas. I'll start near the end of this dungeon since most 
rooms are straight forward. In the room with the North and South doors, 
You need to stay on the "O's" or doors will shut. Get the barrel south of the 
door on the right and use it to get through. Go through the top door first.  In 
one of the last rooms, you'll need to catch the falling barrels and place them 
to move on. They only appear the first 4 or 5 times you hit the switch. If you 
hit the switch and watch where they fall, this is not where you catch them (it 
changes when you stand by holes. You also do not need to get in the holes 
to catch.  In the final boss room, you need to jump in both holes and place 
the blocks(moon, sun, etc.) on the floor in the order shown on the wall. in 
the left hole its "NEWS" and right is "SWEN". Once you get the count down, 
dropping them at the right time is not to hard. I threw the block on the count 
before it changes to the needed symbol. Once this is done you fight the 
boss(fairly easy). You get new sword, boots and Heart ( oops...throw back 
to Zelda), Diamond(life) container.
Overworld:
Now that you have new boots and can jump higher, explore and you 
can get more stuff. You can get another golden bird. I'm still not sure 
what these are for, but I've been told it has to do with the items in the 
shop for $10000, since you can only get your money up to $9999!. 
Before going to the next area, stock up, get bottles and life leaves. 
There is a shop south of town that has another heart container, ring, 
blue tube(?), and a tiera. Unfortunately, these are $10000 each! It will be 
easier to get these later in the game. Don't worry about them now. Some 
other quick notes: use bombs to blow up small stumps and ball and chain to 
destroy the white blocks. Make sure you talk to everyone in town after each 
dungeon. Some conversations trigger the next event. At this point I have 18
life containers and 13 golden birds.
Beach Cave:
The first part is easy and you should get a key. You'll see a chest you'll 
get later. Next you'll get to a room with 4 doors(3 in back and one in the 
front right side. You need to activate three orbs and then go in the back 
center door. In the back left room you need to throw a rock at the orb 
while not getting hit by the rotating ball. Now go down the stairs and 
defeat all the enemies. Don't fall off! Now grab your new boots...cool...
now you can swim.  Now go back to room with platforms. Swim 
back to the right.(there's a chest toward bottom with $30). You'll find a 
locked door. Go across platforms to get key #2. Go through door.
In the next room you must press button and run around ledges before 
block falls. The next room has three spinning balls. The key is to smash 
the ball support with your ball & chain so the ball is near the ledge at the 
right. You'll also need the barrel thats hidden behind the white rock you 
can smash. Now climb to ledge and go to the next room. Here you can 
save your progress(exit to right).  The next room is a little tricky. 
You need to break the spinning ball supports so the balls roll to a place 
to allow you to jump across ledges. The way I did it was stand to the 
east of the top ball and hit the support when ball was at 10:00. For the 
lower ball, stand north of the ball and hit the support when ball is at 6:00. 
In the next room don't break the pots. You need to jump from them to 
reach the island. You'll get another key. Now go back to the save warp
(save and fill up). Head south thru door. Another life container and blue
potion.  Go down stairs and ride balls across room. Jump off last ball
before it falls in the hole.  Now you face the water boss. 
If you retreat to the ledge in the upper right between hits, it is easy. 
He(or she) takes several hits. When defeated, you get the healing scroll.
Overworld:
Now go back to town ,stock up and save. The fortune teller is closed 
which means you need to do your next task in town or nearby. Before 
moving on, go exploring and go for a swim. Go to area in lower right and 
swim to another life container. You can also go to upper left and swim to 
get some items. After exploring, talk to everyone in town and you'll end up 
going upstairs in the house with 3 people standing outside. At the end of 
the sequence it nitetime. There is no music for this sequence. Town gates 
are locked. Go to fortune teller house...you'll wake up to morning.
Snow World (I'm making these names up since I can't read Japanese):
Go to the house in the lower right. Dream sequence will take you to this 
level.There are three switches. Do middle one last.  Go in west tower first. 
You need to get three keys to open gates on upper outside balcony. My 
notes during the first part of this level were somewhat cryptic so a few 
steps may be missing. I generally skip easy rooms in the walkthrough. Go to 
the save point which is outside down to right before going through door. 
The next room has arrow floor(directional not shooting). Work your way to 
upper right. Don't smash the ice statues. Push onto switch. In the next room, 
push one statue under the platform(so it doesn't fall) and the others in the 
gaps so you can use them to jump across. The trick is to push the two 
outside statues to the middle first before pushing the middle one. Now 
push the middle one up, then push the right one down, right and down. 
Push the last one right. Now climb up and jump across. The next room you 
will need to quickly jump on each orange switch without getting knocked off. 
Stay on upper ledge if possible. If you fall, you do the previous room again. 
In the next room, get the ball to break the rocks above. Hint..The ball goes in the 
direction of last switch hit. If you are quick, you can hit the switch so the ball 
changes direction without falling off. The next room has four switches. Jump 
across pillars and get another gold bird. Next, the middle dooroutside..get the key 
in the chest.  Right Tower: Push the pillars first to change the switch to 
green( push front one to the left first). Leave room after switch activated 
and then re-enter to get chest with another life container. The next room was 
a pain and took several tries. You'll see several pillars. ALL are needed in some 
way to complete room. Some move and some are used as backstop. Since a 
detailed solution is more than I desire to type, here are some hints: Set up a 
"backstop" on the right side of the switch. It will take pushing three pillars from 
left to right to get one on top of the switch. Set up the ones on the left side so 
that you can push two of the ones on the right over to the left. Do this one at 
a time(the last two). Once you push it from right to left, push it up, then to the right..
even with the switch (hey..if the game was to easy it wouldn't be fun). When you 
get the switch lit green, make sure you get the key in the lower right. Now 
jump to center platform.  Boss-Now that you have all three keys you can open 
the three center gates above and head to boss. This boss sucks(literally). Try 
to stay to the side and hit with ball and chain. Save some life, as you will have 
another fight back in town, but its not to hard...just don't stand still.
Town:
Now after a sequence you will get the crossbow when you come downstairs
from your rest. Stock up and save. Go try out your new weapon. If you go to 
the church above the town(right of the large pond) you'll be able activate
switch with arrow to open a door. A book is missing...hmmm. If you explore
around you'll find a house(shack) near the west river. Upstairs is a "music"
man. Go to center table and answer yes or no ( These are the only Japanese
words I recognize..YES is shorter and has one backwards "J". NO is a
longer word with two backward "J's"). 
Above this house is another house with a switch and chest behind a grate door.
Can't quite hit the switch with my arrow. I wish the arrow flew like my golf balls.
Water Dungeon:
Go to the pond in east of town. You'll see an orb on an island you can't jump
to. Shoot it with an arrow and it will turn orange. The cave opens behind the
statue at north end of the pond. Make sure you have full life leaves and
potions. This dungeon has more enemies than previous. Bombs work
good on these, but a hit with your new sword kills with one hit. If you
need to leave the dungeon, there is a white rock on the left side of the wall
on the ledge. Blow it up and you can exit up the ladder or go south to refill.
I'll leave you here (getting tired of typing). If there is any interest, I will do
a walkthru for the last half of the game. I'm about 3/4 thru...I think. At this
point I had 21 life, 16 gold birds, and 2 magic crystals.  As an update, I
had an email question so I'll add the following hint. In the room where
the enemies keep coming, the key is to destroy the statues with your
arrows. Once the statues are gone, the enemies stop coming. Once
defeated, an opening appears to the right. 
Avoid the fire balls and head to the next room. You'll need to use arrows on 
the statues again in the next area to break the floor plate.  I'm skipping to the 
boss since I didn't take notes on the last few rooms. There was nothing 
difficult getting to the boos room from the last hints. The boss room has 
ledges on both sides. The left has two chests and you'll get here first, 
but won't be able to get to the boss area til you walk around to the other 
side(thru other rooms).You can't get chests until you beat the boss. When 
you get to the right side ledge, make sure you are stocked up before you 
jump off the ledge. For this boss, I used arrows. There are other enemies 
which you can reduce the number of, but can't eliminate. Concentrate on 
the boss. I keep moving from top to bottom to stay away from the enemies 
and keep firing at the boss. It will heal itself after a while, so keep firing. I 
finally killed it by using the heal scroll next to it which did enough damage to 
kill it. Once the boss is beat, go up the steps on the left that appear and 
open the chests. You get a new scroll.
Tubes(?):
A quick note about these items. If you go up from the area above the music 
house, you'll see shrines with a pedestal. There are five. You should have 
an item which looks like red tubes. Place it on the first one you get to. There 
are three across bridge and one on an island. While you're here, jump off the 
side of the bridge into the water and collect another gold bird on the island.
Town / Dream:
Go back to town and save before going into any houses. Stock up. If you 
need a gold potion, go to house in far southeast corner (below desert). When 
you are stocked up, go into a house and start a dream sequence. You will 
be in a mountain area where you must put crystal balls on alters to open 
the floor. I did not take many notes in this area so this portion is skimpy. You 
need to loop around in this level. Notice the ledges you pass when you 
fall; you'll need to land on these to progress.  You'll eventually come to a room 
with statue heads that blink the eyes when you walk in front of them. Don't 
walk in front of them. If the eyes blink, the doors on the sides will close. Exit 
the top door and come back in and stay behind them. To the left, you'll see a 
chest you can't jump to. Go back up and fall in hole on left. Hold the directional 
button so you land on the right side (the chest you couldn't jump to). Take item 
from chest and walk around ledge to get the crystal ball. Stand on chest and 
jump across(with crystal) to room with two statue heads. Walk behind them or 
you have to go get crystal again. Go thru right door and put crystal on alter and 
fall thru the floor hole that appears.  In area below, there is a crystal on a platform 
you can't reach. Go above and activate the plates by the openings on the right. 
Jump across the first opening and jump thru the narrower second opening. You'll 
land on the crystal. Jump down with crystal and beat enemies. Can beat easy by 
throwing crystal at them. Now put it on the alter in other room.
Boss-The sucking boss is back( or his evil twin). Don't let the villager get 
sucked in or you will die. I used a sword and got sucked in a lot. Keep at it, 
refill and he's history. Killing the blobs during the battle will give you some refills.
Go back to town, refill and save.
Burning Bush Dungeon:
I guess we'll find out the real names of these levels when Working Designs 
releases the US version in December( or should I say March/April).
Go north past the pond and up the steps to top area. Go in cave where 
you see the two flag poles. Talk to the group and the cowards will leave 
you alone again. Go to the back of the room and break a hole. You have to 
jump up on a small ledge and hit with ball and chain.  Get to save warp by 
hitting switch with arrow. Fill up and save. In first area, get on platform 
with lamp and throw at bush. Go south and ride directional platform to 
chest at end of room. Go back, refill and save. The warp on top of the 
ledge goes to a water area with 3 chests. Fill up and save when you return. 
Now go thru the door right of save warp(across spike area). This room has 
a chest behind bushes in upper left hand corner. Jump across to switch and 
back to top(CCW). You can now get over the first set of plates. To get over 
the second set, throw a bomb on switch(Don't jump down). On the other side 
are two lamps and a door. I tried to get to the chest with the lamps but couldn't 
on a couple tries so I moved on. I'll go back later. Go thru door to right. Jump on 
platform, get barrel and come back to activate switch and three lamps drop. Go 
in cave door on top of ledge. To get the chest, don't burn bushes on the ledge. 
Go to right side of room, get lamp and throw at bush on top of pedestal. You 
need to clear the pedestals to jump to chests from last pedestal. Need 
good timing to keep from getting knocked off. Go back to room with platforms 
and go thru south door( is this music Mario castle music or what!)
The next room is a water room with lamps and platforms. Take lamps 
and burn bushes to get to the chest with the key. Head out the south door. 
The next room has spike balls rotating around platform with chest. Get 
herb and go out door to right. The next room gets buggy...literally. Kill the 
thing that keeps generating the killer crickets, then step on switch. Go to door 
at top..use key and get key and herbs if you need them. Go back to bug room, 
press switch and run right. Kill the enemies on each level to lower the platform.
Use bombs. Door is at top. In the next room do NOT kill the turtles immediately. 
Let them walk around and burn the bushes with their fire breath. When they 
burn the bush in the corner, jump on switch that appears. Then kill turtles and 
lower platform. Ride it up. Clear the corridor with arrows. At the end is one 
lamp and two paths blocked by bushes. Pick the left as it has another lamp in 
the back. Use it to clear the right path. In next area, jump on left warp. You'll 
go to area with spike balls and directional platform. Get chest in lower left 
corner for another key. Go back to warp and then jump on right warp. 
You now warp to chest with $30. Step on next warp and you are now 
on tall platform in center of room with spike balls and directional platform. 
Jump across to platform on left with jars. If you miss jump, warp back 
around. Break jars for a little life refill and go thru locked door. Go up. Now 
you'll need a little faith. Go to the right and fall down to a switch with platform 
and lamp. Go thru door. Go thru series of warps to get to a room with bugs 
and 5 white platforms. Bomp these and jump thru hole. Go to room with warp. 
You'll end up on ledge with switch which opens door below. Look familiar? 
You're back in room with save warp. Save and refill.  If you're tired at this 
point,I'd stop and rest. You'll need your jumping skills for the next area. 
This room has a symbol that looks like a backwards Nazi symbol, 4 levers 
and two doors in the back. The back right door has chests with potions if 
you need them. The back left door leads to a room with a maze shaped like 
the symbol and 4 warps. You need to solve each room to get the levers to work. 
Warning: When you beat room, read the plaque in the room to activate the lever. 
If you leave room without reading it, you'll be doing the room again. Solve the 4 
rooms as follows: Lower left warp-You need to take the lamps to light posts in 
each corner. If you fall or a drip puts out the fire, its back to go. Upper left warp-There 
is a switch on a ledge. Burn a path to the switch and do't try to light posts. When 
you hit switch, they all light. Upper right warp-be quick! Grab first three lamps to 
left of door and throw quickly to light the three nearest posts. You need to quickly 
grab the fourth before the drips put it out. Take it to ledge on other side and 
throw to light final post. READ PLAQUE! Lower right warp- Directional 
platform. Kill bug generator first and then lighting posts is easy. Go back to room 
with levers. This was trial and error for me so heres the solution- Point upper left 
to right, upper right to left, lower left point up and lower right point down. Now 
you can ride the platform up. Work your way to top door( ride up jump to right 
platform and then to far left platform. At top go in room. Again, time is of the 
essence. Get barrel on left and quickly throw to right and get lamp before 
platform lowers all the way. Then jump up on ledge and burn bush..go thru door. 
The corridor has spike balls. Go to door at top. The next room has a directional 
platform. Go thru door at top and get key from chest. Go back and take lamp 
on platform and burn bush at right( avoid drips). Go thru locked door. Kill bug 
generator and bugs and lamps drop. Burn bush and drop to boss(finally). 
The boss is a giant bug. First hit its armor off then go for the head. You 
need to do this several times. Be patient and avoid the swinging tail. 
When defeated, a spirit appears and you get the green scroll (that's all I 
get for all this work?). You end up back in your bed in town.
Town:
SAVE. When you leave house you see dream sequence (you watch only). 
You'll notice the fortune teller is gone. Talk to everyone and she comes back. 
Stock up and save.
Church:
This part is a good rest after the last area. NO enemies..just puzzles. 
The church door is locked. Use your new (green) scroll at the front 
door and the explosion throws you thru the kitchen window. When 
you talk to guy in church, answer yes to all his questions. Talk to guy 
in main room. Something drops or opens after you talk to the guy. Go 
to room (two corridors on each side, upper and lower) with two switches. 
Hit both and switch drops. Go up stairs and jump thru hole in bedroom floor 
to activate switch. Next go in to room with coffins and moving book. You're 
not as fast as you think, so go down and talk to the guy and he'll help get 
the book. Now put the book in empty space in library bookcase and other 
bookcase moves showing another missing book. Talk to man again and 
door moves. Go to room with 3 stools and get a life container in the chest. 
Go to room on first floor with lots of stools. Move them back fast and get 
second book. Take it back to library and switch appears. Jump on it and 
door across hall opens. Go across hall. You'll notice the switch 
disappears as you get near it. Stay off the rug! Jump around and
hit switch and chest drops. You get a large gold staff or something. 
This opens a stairway in center of church. Go down , talk to guy and 
you are sent back home.
Town:
Go downstairs in your house and get the green glove. Now you 
can pick up some big rocks (mainly the gray ones with writing 
on them). Explore for a while and you can get to new areas and 
get more items. To the west you can lift the stone and go to statue 
on top of layered area with water around it. Talk to statue and 
something happens. At this point, I put the blue crystal in my inventory 
on the shrine (Pedestal) behind where I previously put the blue tube 
thing. There are now 4 more of these that need items put on them.At 
this point I moved on , not knowing what I'd done. When done exploring, 
save and go talk to people to the right of the church. The second time 
you talk to them they leave and you see a nite sequence. Back in town, 
talk to guy next to house with lady by door(lower house with windmill). 
Go in and upstairs. You start another dream sequence. Get life 
container, gold bird and save in lower right corner.
Hide and Seek Level:
Talk to girl and she runs away and opens a door. This area has 
7 doors that open after each time you find the girl. Door 4 is the last. 
Most rooms are fairly easy so I'll be brief. Room 1- 2 switches. 
Room 2- Jump around fast on breaking platforms. Room 3- 3 torches..
burn path. After third door, girl is hiding in area west of save. (save 
after beating each room). Room 5-  4 switches. Hit center switch first 
then jump from bottom ledge to switch in lower right. Then jump from 
moving platform to switch. Use barrel. Room 6- 2 levers and 2 switch 
blocks. Hit lever..jump on blocks. Room 7-Use barrel for step, then 
throw torch. Don't use little platform til have fire. Need to time the final 
throw/jump. Room 4- lots of text. She runs to area behind third block. 
This is like the game "red light/green light'. As soon as she starts talking 
run up and behind block. Work your way to her. When you get to her, 
the dream ends. You see a sequence where rocks break behind the 
water wheel mill. Talk to the people outside the house and you are 
sent back home. Refill and save.
Overworld/Mill:
Go south and a little west to dock. Get your next item here. A bag 
of endless magic dust which makes a plant/spring appear where 
you see the little brown round platforms. Head northeast and go to the 
mill where you saw the rocks break in the dream. Go inside and get $, 
bird and potion. You can go around to where the platforms are and can 
get more items now. At this point I had 27 life and 30 birds. In cave behind 
mill with water wheel. Use the magic dust to get up where the logs are 
falling off waterfall. You need to jump quickly across logs to platform 
with chest. Then jump on log and go over falls. Switch to other log near 
bottom to keep from getting knocked off and then back to log that goes 
across screen. Jump to ledge on right. Work your way up to the machine 
and destroy it. Go back thru opening you couldn't get thru before and you 
eventually come out and destroy rocks that blocked your way on stone 
mountain.( 29 life & 32 birds). At this point I refilled items and saved in town.
Stone Mountain:
Go to desert and head up to upper right. Work your way thru door at 
paw on left. Get chest at end (herb and key). Go back to locked door. 
You come out on mountainside. ( I previously broke all the stone heads 
on the mountain. You need the magic dust to get to the one in the upper 
right. A chest is there also..I think its a bird). There are more rocks blocking 
the way. Go in door and save. Break the head shooting fireballs. Climb up 
on right and push the center white pillar and jump down. Push statue and 
go thru door. In next room,push left statue left over far left button and push 
the right statue to the middle so it is on two buttons. Step on the last button. 
Go down either stair to the room with two gates and two buttons, with the 
switches and machine behind the gates. You CANNOT run fast enough to 
get in the gate, so don't waste your time. You must press the buttons in the 
right sequence to start the machine(You never get in the room). If you look 
at the sign in the room above, you will see a repeating pattern of two Japanese 
characters. I've gotten lots of email about this puzzle. In English it will be a 
no brainier. The proper sequence is: R-L-R-R-L-L. The machine will start 
when you do it properly. Now you go to the room with the white pillars and 
go up the stairs on the left. Plates are moving. Room has chest with herb and 
a door on the right. Beat leprechauns and get key from chest. Ehen you 
come out, a head is shooting fire. Shoot arrows to destroy head. Before 
continuing, you may want to drop down, refill and save. Now go to door 
across first platform into room with spiked balls. Go down stairs and 
push statue. Go thru door and you'll be locked in room. Push the 4 levers 
down and door will open. Save and go outside. The rocks blocking the 
way will fall. Go up and get chest on ledge with level 2 spell #1. Your 
scroll is replaced by a book.  Go up stairs and in door just under head. 
Destroy the 5 heads shooting fire. You can easily go back and refill 
and save if you got wounded. In next room move statues and jump in 
hole. Room has 7 heads shooting with one in middle shooting very 
damaging laser. You need to break in certain order. Be quick. I used 
the sword since it hits with a higher frequency. Kill the one in the 
middle last. You can use up your heal magic since you can refill after 
this. A chest will drop with a key and a platform to go back up. Go 
back outside and save.  Go up to left of head and drop to locked door. 
In first room a large plate drops. Quickly run around to the left and 
across plate and to orange button before it gets all the way down. 
Gate opens on right. In the next room, you'll be on the the ledge above 
room with 5 heads you destroyed earlier. The chest behind statue has 
potion. Push top left statue to left, top right one to left to reveal button. 
Press and stair appears. In next room walk to second platform and kill 
leprechauns. When destroyed, go up to statue which will fill you up and drop 
chest with life container (now have 30). Jump to stairs at lower right.Boss- 
go in the next room and a ghost head appears. You end up on a catwalk. 
Go up until you get stopped. The boss will start chasing you. Run down, 
breaking rocks. Don't try to hurt it because you can't. You need to outlast it. 
Eventually he will wear out. Use the run button when you get a chance to 
add some distance between you and the boss. When its beat, a birdman 
appears and then a leprechaun appears with a guy with a Don King hairdo. 
You warp out to chest and get a gold crystal. I think this is the spot where 
you get a blue cape (similar to the digging one). I'm not sure at this point 
what it is for.
Overworld:
In the desert, there is a ledge you need to jump around to on top of 
stones. The cave has two posts in front of it. Inside, get blue key thing 
(on second inventory screen) from chest. The path is blocked by red 
glowing columns. You need to come back later.  Go to town, refill and save. 
Next stop is west across river. Before going there stop at statue near river 
blocked by large stone. Go up and talk to it and you see lots of lightning 
and hear thunder (?). Not sure what this does. Also go and put the gold 
crystal on the alter. You should now have three crystals on the alters. 
Now go to bridge and jump in water. Go in whirlpool. You should be in 
pool area with two whirlpools. Go in large one.
Underwater Level:
This will be brief since this level is fairly easy and not very long. 
You will get to a warp on the right which will take you underwater. 
Don't worry about drowning, this guy must have gills. The key is to 
ride the large bubbles. Make sure you don't miss the room with the 
life container and the orange button. When you stand on button you 
hear something fall. The secret to jumping is to watch your shadow. 
When you see the shadow on top of the post you are jumping to, let 
go of the button and you settle down on top of it. You can also cut 
the floating spike balls loose so they don't hurt you when you jump. 
Near the end you will see large bubbles coming out of holes with 
spikes around them. Jump across to the right on top of bubbles to 
the warp. You see a blue spirit and get the next level of sword. 
Now you can kill many enemies with one hit. Rocks start falling. Go 
back around and exit. Go back to town and save.
Fire torch weapon:
If you haven't gotten this yet, this would be a good time. It'll let 
you get the items behind those thorny bushes. Go to southwest 
and get to the caves on the beach (far left cave).To get there, go 
across the bridge directly west of the statue that make the thunder. 
There is a bridge that runs north-south just above the white blocks 
you break to go south. Jump off the bridge on the west side into the 
water. Swim west past first dock. Swim south then turn left over the 
plants in the water.( you can swim over them). Go up on next dock and 
walk south down the wide steps. You can kill the tree on the next 
screen. Go south and move rock, go in cave and down stairs. In the 
second cave, kill the chests for easy money. You can't get thru the 
second cave. Now swim to east to cave past the two on ledge. In 
cave, swim past the spike balls. Hit switch on right to start platforms. 
Exit to the ledge. Go in other cave on ledge. Get potion if needed. Use 
magic dust and jump up and out door. Now you are at the house you couldn't 
reach before.The room has six pillars to light. Fire ball moves around which 
you can redirect with your sword. Steps appear when all are lit. The next 
room has symbols on floor (4x4 tiles). Walk into fireball making it move to 
next block. Follow it around quickly and soon you'll have the fire weapon. 
Now go burn all those bushes  in the Overworld and get more items. You 
can get the level 2 magic blue book(heal) and at least one more gold bird. 
Town:
Now head for the church behind the town and talk to guy out front. Go 
home. You won't be able to leave until you sleep. You see sequence 
where someone dies and there is a funeral. You get a gold key (on 
second inventory screen). Open the blue chest (finally). The cut scene 
shows the rocks blocking the mine entrance. Save. Go to the east end of 
town and go in house with people outside and start another dream sequence.
Sky Platform Level:
Follow guy around to various warps. Get chests by dropping from 
white blocks. In room with pool, walk under it to get chests (herbs) 
and switch. You will soon get to a platform where the guy jumps on 
buttons and platforms appear and disappear. Jump across platforms 
as guy jumps on buttons and you should end up on platform with 5 
crystals above 5 warps. Fire is upper right, the diamond is the lower 
right, the triangle(gold) is lower left and the water(blue) is upper left. 
After each boss you have a choice of where to go next by hitting the 
changing crystal after beating the boss. Hit the middle one and the 
crystals disappear on the center one and the upper right. Use the save 
warp to refill and save.  Go in warp in upper right corner. You are in room 
with two switches and a block on the right. Hit the bottom switch and the 
upper one twice to raise the block. If you go thru warp under block you 
get to large area that you are in corner of . Hit orange button and go back 
in warp. In room with two switches, go in top door. Jump across lava and
go in left warp. You are now in room with two chests and two warps.
Break only HALF of one of the white blocks. Jump from lower one to
higher one and then to platform in middle. Now you can jump to chests.
Go in left warp. You are in room with fire holes. There are four rocks in
back of room. Put these on holes that look brighter than others and all
fires should be out. Go in top door and fight blob boss.
I used arrows and ran top to bottom til it was beat. When beat, hit the 
crystal when the diamond shape appears. If you accidentally (or on purpose) 
hit a different shape, don't worry, you just have to do this portion in a different 
order. Go back to room with chests and white blocks and go in right warp. 
There are chests here I could not get yet. Go down to space where column 
is missing and jump down to chests below. The top warp in this lower 
platform takes you to the right warp in the room with the turtles. Go south 
2 rooms to the main save platform (save). Now go thru the lower right warp. 
to the ice platform. This platform has 4 square openings you can fall thru. 
In room you fall to, there are 5 orange buttons that must be pressed. You 
have to do this on one pass, as they reset when you leave. From the ice 
platform, from the second square from the top, jump from the left side, slightly 
below the center. You should land on the larger center area of the ledge below. 
Don't fall off the ledge. Push the ice columns off to allow you to jump to other 
ledges. When you press all 5 buttons, The block in front of the door at the top 
of this room lowers. Don't jump off yet. There is a warp near the right upper 
corner that leads to the large platform with the pond. Step on the switch 
to raise the diamond pedestals. Now go back to the room where you 
couldn't get the chests( the platform with the columns missing you jumped 
down from. Get the key on the left and a herb on the right. Now drop down 
to the maze below the ice room and go thru door on top. You fight the blob 
again. Hit the eye with your arrow. To speed things up, use your blue magic 
book next to it. You'll heal and do some damage. When beat, I hit the crystal 
when the gold triangle appeared. Go back to the save platform and save. The 
warp in the lower right should be clear.  The lower left warp takes you to a 
desert platform with two chests and four warps. The upper right warp leads 
to a platform with buried chests which I could not get at this point. Go in the 
upper left warp on the platform with the two chests and walk up. You will 
fall to the chests on the first platform. Go back in upper left warp to level you 
just fell from. Now stay on wall to right and go up to warp on right. This goes 
to the large platform. Step on the orange button to raise the triangle pedestal. 
Now go all the way back to first sand pedestal (with two chests) and go to 
lower left warp. This takes you to the platform with the spike ball and the chest 
on top of the steps. Now with the pedestal raised, go get key from chest. 
Go back to desert platform and back in upper left warp. Go to right ledge and 
up to warp on left. In the next room you see the guy again. Jump on his head 
to get across and press orange buttons. this makes platforms appear. Talk to 
him again and then go thru top warp. In this room, kill  snakes to lower one column. 
Go thru top door with key. Now you have to fight two blobs. Be patient, it may 
take a while using arrows. Use your heal book after a while to refill and do damage. 
When beat, break the last (blue) crystal and go back to save platform. Now you can 
do the last area in this level. Go in upper left warp. This part is the hardest of the 
four. Jump across to the orange button. Once you jump on it you must quickly jump 
to each button as it appears( 8 times). Once you finish the sequence (it took me 
many tries) you can get to the top of the room. Now go thru the upper left to the 
room with two orange buttons. Go in warp in lower right which takes you to the 
large platform (lower right corner of). Step on the orange button which raises the 
posts. Go back to room where you jumped around on switches and go in lower 
right warp. Get key and herb from chests which are no longer buried. Return to 
the room you jumped on switches and go back in upper left warp. The other person 
is in the room to help you. You must jump on the button the same time (or very close) 
as the other person. Jump across the 5 buttons in sequence with the other person. 
When done properly you can go in locked door. Talk to woman and dream 
sequence ends.
Town:
Talk to the people by the bed. You get an item (looks like green paper?) that 
shows up on second inventory screen. You end up in your room. Talk to the 
girl and guy and they leave. Leave your house; it's nite and town doors are 
shut. Go in house west of fountain. Talk to people and you hear monkeys. Go 
outside and kill the three monkeys. Go back in house and upstairs. You 
automatically walk down stairs. The guy in bed has changed into a bear like 
creature. He then disappears. Talk to people. You end up back in bed in morning. 
Save and refill. Go in house west of fountain again. You get some gold ball 
which shows up on second inventory screen.
Monkey Business:
You cannot get in the monkey area(in northwest) at the location where the 
tower is. This part requires going thru two areas. First you must work your 
way thru the caves in the west( not beach caves) and then up thru the 
monkey tree house.
Caves:
There are 12 caves in this area to work thru. To get there, go to the wide
stairs( see fire torch part of walkthru-you jump off bridge and swim to a
dock).Head north til you get to area with columns. Jump on columns to
get to ledge. Go up and get gold bottle from chest if needed. Jump across
to right to stairs and go up to locked gate which will open with the gold key
on your inventory screen.
Jump up on ledge and push rock so you can now get thru from the right. 
(This comes out in opening in rocks just south of the entrance to the 
monkey tower). When you try to go up the stairs, the monkeys push down 
a spiked ball to block a path. Go in cave blocked by bush you can burn. 
You may want to make a quick map and number each cave as you will be 
going in and out of the caves. The main objective in this part is to get 
across a walkway blocked by three stones which raise and lower. The 
main room has three walkways which run north-south and one that 
crosses each of these and runs east-west. The stones that raise
 and lower are at the intersections. Each north-south walkway has 
a warp at each end and an orange button at each end. You must hit 
the buttons so that all the stones are lowered and you can go across 
the east-west walkway to the east. I had to go around some to get it 
done, so I'll give you some hints on getting thru this part. From what I 
can tell, the buttons work as follows: The buttons on the far west 
walkway raise/lower the stone in the middle; the buttons on the middle 
walkway raise/lower the far right stone and the buttons on the far east 
walkway raise/lower the stone on the left walkway. The far left walkway 
warps are accessed from the caves to the far west. The bottom warp in 
the middle comes from the cave just below and west of the stonehedge 
looking thing.The bottom warp on the right walkway comes from the cave 
up the steps to the east of the stonehedge thing.  The following is a brief 
description on getting thru the caves. You may do it in a different order 
depending on which stone you need to lower. Go in the cave to the left 
of the spike ball that the monkeys dropped. Burn the bush to get in. There 
are ledges with a chest in the back and a switch below. I did not get this 
chest at this time. Jump down and step on button. The monkeys drop 
mushroom enemies for you to fight. When beat a step falls. Go back 
outside and go in cave to the east(not the one behind the bush). The 
room has a spike ball going up/down. Step on orange button and go 
quickly to the rear of the room( up platforms that will disappear soon). 
Bomb thru rocks at rear and go thru. In the next room, kill enemies and 
hit switch on left. Run to right and across platform to left before the stone 
raises back up. Go in door in upper left. Kill mushrooms to clear block. You 
pass monkeys that are surrounding a mushroom. Kill monkeys. Go thru door 
in lower left. Room has statue with a block in front of stairs.  Go thru top 
left door (walk underneath the black part to room-jump up step at end). 
Throw bomb down on switch and go under block to left and talk to monkey 
and leave. Go back to room with statue and fight it. Fairly easy battle. Get a
gold bottle in chest above and then hit switch. Now you can go up the stairs
that was blocked.Go out door. You are now on ledge outside.
(just southwest of the first cave you went in). Go up stairs and north.
Monkeys come out and leave a chest on a ledge. Go to top, burn bushes 
and jump down to get a life container from chest. Now go up into cave. 
You are in a room with spike balls. Jump across and back around and outside. 
Now go in cave all the way at top of steps. Kill monkeys and go in door. 
Cross walkway (this is east walkway to warp at bottom. Refill (3 monkeys 
drop each time you refill). Go in warp. Now you can work your way around 
the caves to the other walkways. To get to the caves leading to the west 
walkway, jump across the ledge that is just west of the stonehedge thing.
Burn the bushes on the other ledge before jumping. When you have all 
the stones down, go to the cave that is farthest northwest(up steps). You 
know you are in the right place if you enter a room with LOTS of mushrooms. 
Kill them and go down and thru warp. Now you are on the west side of the 
walkway that runs east-west. Go across to warp on right(all stones must be 
down). You get your second level bow in this area. Go thru large room. 
When you try to cross the bridge, monkeys attack. When you kill 
monkeys, go out door on right. Go out and to right. Don't jump down 
big step. Go to chest on right for a gold bird. Now go up to monkey village.
Monkey Village:
You are immediately put in jail. No problem...bomb hole in back of cell and
work thru the maze and up the stairs. Go out south door after killing the 
monkeys. Use a barrel to get on ledge after you get the last spike ball to
move. Now you are outside in the monkey village which is safe to roam
around. First go out south door of town and move the pillar by the stonehedge
thing so you can come and go freely without using caves.
Now go to the building in the lower left corner of the village. In the third 
door down you can refill and save (finally).
Tree:
The base of the tree has three doors. Go in left door and get chest. Go
upstairs, hit switches to get platforms moving. Take barrel to back to get
gold bottle from chest if needed. Go up stairs in back of upper right room.
Go thru next room and out on the outside walkway. Go to left and drop in
chimney of house. Go downstairs and free the guy. Go back upstairs. He
has opened the chest and unlocked the door. Go out door. You come out
to the left of the tree. Save. When you go back in left tree door you go
upstairs to a room with 4 chests and orange button on ledges you can't
reach. Go back to save area and go in door two down from the save door.
Talk to guy. 
Now go in center door in base of tree and talk to guy again.He'll open 
the door. Go thru door and ride the platform up. Go thru room with 
monkeys and go outside thru door on lower left. Go to far right on 
walkway and get a gold bird. Go down ladder. Step on orange button. 
A ladder lowers which you can use as a shortcut to the outside 
area. Go down ladder and in house near tower. The guy is asleep. 
Now go up ladder that dropped and in door on walkway which is 
on the same level as the orange(now green) button. In this room use 
arrows to kill monkeys or you get knocked off. From here you can 
drop down to the chests you couldn't reach before. Three have money. 
You need to drop to back left to get on platform below. There are two 
chests here. Take barrel and get chests(money and herb). Now bomb 
a hole at the white slaband jump down. There are six chests, two of 
which are enemies. Jump around on platforms and step on orange 
button. At bottom, don't go outside. Go thru wall opening at bottom 
right(above stairs). Go up stairs, go to back and jump down.Jump on 
button and get key and herb from chests. Go back to left room and go 
outside. Go up to right and get life container. Go in building in upper 
right and get another key.Save. Go up outside ladder(the one that 
dropped) and in door. Go up stairs in room and jump on first 
orange button and go across platform to second. Door opens. 
Go down stairs and monkeys drop on each platform. You need 
to kill all to open door. Now go back in middle tree door and ride up 
platform. Another locked door. Go talk to guy in building. Go back
up (climb up outside ladder to upper middle door). The locked door 
will open. Ride platform up. Fight monkey and go outside and up. 
You are at the boss which is a giant monkey. Hit it when it stops 
and stay away when it's spinning. When defeated, you get gold 
and red crystals to put on the pedestals. 
Overworld:
On the way back to town, put the new crystals on the shrines
(pedestals) where you put the others. One goes where there is 
three together and the other goes on the one on the island. When 
you enter town, the ground shakes. In town (I missed this earlier), 
drop in the chimney of the house with the locked gate upstairs. You 
get a gray item with markings on it? I have no clue what this is yet. 
Go in shop and then go back out door. The guy who was at the 
monkey village appears. Go back inside and upstairs and talk to 
him again. Leave, refill and save. You can get another bird in the 
well (on ledge blocked by bush) near the house in the lower right 
corner of the Overworld. Your next level is the fire level, but you 
need something before you can get in.
Ice Weapon:
In an area( which I think is in the middle bottom area of the world?) 
with blocks, burn bush and go around thru a small wooded maze 
to a stone cave entrance blocked by a bush. Burn it and go in. 
The first room has six ice columns and four orange buttons. You 
must push the columns around until all buttons are covered. I 
don't remember the exact sequence. Push the top right column 
to the left. The top left one was pushed down and over to the left. 
The bottom right one was pushed to the left then up(into the one that 
was on the top right. Now it can be pushed to the right. When this is 
solved. Go up to three doors and two switches. I got thru by pointing 
the left switch down and the right switch to the left. In the last room 
you need to push the columns to one side so you can jump across to 
the top. I pushed them to the right side so I had two together at the top, 
two together in the middle and the last two were staggered near the 
start of the jump. I remember pushing the bottom one up as the last 
move. When done, the ice weapon is yours. Now go try it out. Go to 
the desert and get up on the ledge with the cave opening. Now you 
can freeze the fire columns and break them with the ball and chain. 
A life container is yours. Go back to town and save.
Fire Level:
Head to northeast area(east of flagpoles). You see 5 white platforms 
on the ground. Get up on ledge to south. As you jump across, water 
spouts raise platforms. Jump across to the cave on the ledge. In first 
room freeze and break columns. Light the left torch and gates open. In 
the next room get the life container in the chest in middle of fire area. on 
right. Gate is closed. Go back to left and jump around to left and down to 
orange button. Go in cave entrance. Freeze fire balls to jump across. When 
you get across, the save point is up to the left.
Walkthru by Harold Lanna ( hal@us.net) 9/2/97, Last updated 10/14/97
This walkthru may be used on any site as long as proper credit is given to the author.
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Email me: bsergent@ozemail.com.au